Abstract
In modern methods of teaching foreign languages, game technologies are becoming increasingly popular due to their effectiveness in teaching vocabulary. Games create a relaxed learning atmosphere, promote active participation of students in the process of learning new material and stimulate their cognitive abilities. The use of game technologies is especially relevant in teaching Russian as a foreign language, where lexical difficulties can slow down progress in learning. The purpose of this work is to analyze the use of game technologies in teaching vocabulary of Russian as a foreign language. The article discusses the main types of games, their advantages and possible difficulties in implementing them in the educational process.
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